top button
Flag Notify
    Connect to us
      Site Registration

Site Registration

How to send ".txt" file over socket in client-server model?

+1 vote
843 views

In Socket-Programming, I want to send whole ".txt" file from server to client. is it possible?

posted Jul 2, 2015 by Chirag Gangdev

Looking for an answer?  Promote on:
Facebook Share Button Twitter Share Button LinkedIn Share Button
I could not get the whole query, you can send the content on TCP/IP and can create the file again on the receiving side.
Yes Sir.. that is 1 way.. but is it possible to send .txt file itself..?
I mean instead of passing string can we pass file?
There is nothing called file transfer, everything is the byte transfer. You send these bytes as per some protocol/method and reconstruct the same at other end.

Similar Questions
+2 votes

The problem description:

There are set of processes running on my system say process_set_1. Build a process agent which runs an asynchronous socket listening to incoming requests from process_set_1. Each process sends an id. The agent stores these ids in a dictionary and sends response that ur id has been accepted. Now agent process receives some data from another process (which is some sort of sister process for the agent). This data contains id along with a command which is to be sent by the agent to the process_set_1 through HTTP client over AF_UNIX socket, since each process in process_set_1 has a HTTP listening CLI. The process agent sends an HTTP request by recognizing id stored in dictionary to the process_set_1. A service running in the process_set_1 routes this HTTP command to the respective process.

Now my problem is the HTTP request which to be sent must go through AF_UNIX socket. I got this solution.

class UnixStreamHTTPConnection(httplib.HTTPConnection):

    def __init__(self, path, host='localhost/rg_cli',port=None, strict=None,
                 timeout=None):
        httplib.HTTPConnection.__init__(self, host, port=port, strict=strict,
                                        timeout=timeout)
        self.path=path

    def connect(self):
        self.sock = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM)
        self.sock.connect(self.path)

But this cannot work since normal socket will not work and thus i thought of asyncore module in python. To use asyncore module again i will have to subclass asyncore.dispatcher. This class also contains connect() method.

Another problem is I don't know how asyncore module works and thus not able to find a way to mix the work of 1) listening forever, accept the connection, store id and the sock_fd.
2) accept data from the process' agent sister process, retrieve the sock_fd by matching the id in the dictionary and send it through the AF_UNIX socket.

Please help since i have already spent 2 days digging it out. Sorry if could explain my problem very well.

0 votes

For testing purposes I want my code to raise a socket "connection reset by peer" error, so that I can test how I handle it, but I am not sure how to raise the error.

+2 votes

As per my understanding Receive system calls will be a blocking call of the code... it will not go ahead unless it receives the response from client .. my question is how would i set time in that? i want my code should wait only for few seconds then it has to come out from that

+2 votes

For An Example:
I have Socket-Programming where server is connected to 5 clients and it continuously sends and receives to all the clients.
Now, If one of the client looses the network or in whatever the case one of the client fails then master will also fail and because of it all other client will also be failed.

...