The Standard Template Library (STL) is a software library for the C++ programming language that influenced many parts of the C++ Standard Library. It provides four components called algorithms, containers, functional, and iterators.
The STL provides a ready-made set of common classes for C++, such as containers and associative arrays, that can be used with any built-in type and with any user-defined type that supports some elementary operations (such as copying and assignment). STL algorithms are independent of containers, which significantly reduces the complexity of the library.
The STL achieves its results through the use of templates. This approach provides compile-time polymorphism that is often more efficient than traditional run-time polymorphism. Modern C++ compilers are tuned to minimize any abstraction penalty arising from heavy use of the STL.
The STL was created as the first library of generic algorithms and data structures for C++, with four ideas in mind: generic programming, abstractness without loss of efficiency, the Von Neumann computation model, and value semantics.
Containers: Containers are used to manage collections of objects of a certain kind. There are several different types of containers like deque, list, vector, map etc.
Algorithms: Algorithms act on containers. They provide the means by which you will perform initialization, sorting, searching, and transforming of the contents of containers.
Iterators: Iterators are used to step through the elements of collections of objects. These collections may be containers or subsets of containers.