Lets understand step by step
STL means Standard Template Library. So in short its a library and provides four components - algorithms, containers, functional, and iterators.
Containers
A container is a holder object that stores a collection of other objects (its elements). They are implemented as class templates, which allows a great flexibility in the types supported as elements.
The container manages the storage space for its elements and provides member functions to access them, either directly or through iterators (reference objects with similar properties to pointers).
Containers replicate structures very commonly used in programming: dynamic arrays (vector), queues (queue), stacks (stack), heaps (priority_queue), linked lists (list), trees (set), associative arrays (map)...
Many containers have several member functions in common, and share functionalities. The decision of which type of container to use for a specific need does not generally depend only on the functionality offered by the container, but also on the efficiency of some of its members (complexity). This is especially true for sequence containers, which offer different trade-offs in complexity between inserting/removing elements and accessing them.
stack, queue and priority_queue are implemented as container adaptors. Container adaptors are not full container classes, but classes that provide a specific interface relying on an object of one of the container classes (such as deque or list) to handle the elements. The underlying container is encapsulated in such a way that its elements are accessed by the members of the container adaptor independently of the underlying container class used.
Container class templates
Sequence containers:
array
Array class (class template )
vector
Vector (class template )
deque
Double ended queue (class template )
forward_list
Forward list (class template )
list
List (class template )
Container adaptors:
stack
LIFO stack (class template )
queue
FIFO queue (class template )
priority_queue
Priority queue (class template )
Associative containers:
set
Set (class template )
multiset
Multiple-key set (class template )
map
Map (class template )
multimap
Multiple-key map (class template )
Iterators
The STL implements five different types of iterators. These are input iterators (that can only be used to read a sequence of values), output iterators (that can only be used to write a sequence of values), forward iterators (that can be read, written to, and move forward), bidirectional iterators (that are like forward iterators, but can also move backwards) and random access iterators (that can move freely any number of steps in one operation).
Algorithms
A large number of algorithms to perform activities such as searching and sorting are provided in the STL, each implemented to require a certain level of iterator (and therefore will work on any container that provides an interface by iterators). Searching algorithms like binary_search and lower_bound use binary search and like sorting algorithms require that the type of data must implement comparison operator < or custom comparator function must be specified; such comparison operator or comparator function must guarantee strict weak ordering.
Functors
The STL includes classes that overload the function call operator (operator()). Instances of such classes are called functors or function objects. Functors allow the behavior of the associated function to be parameterized (e.g. through arguments passed to the functor's constructor) and can be used to keep associated per-functor state information along with the function. Since both functors and function pointers can be invoked using the syntax of a function call, they are interchangeable as arguments to templates when the corresponding parameter only appears in function call contexts.